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Post by bazooka on Oct 28, 2019 6:29:04 GMT
Wondering what everyone's favourite game mode is at their game days.
For me I have two I really enjoy at the Depot.
Domination - They have spread over the site spinners just a plank of wood screwed in the middle to a wall and on each end of the wood there is a circle with the team colours on. Spin your teams colour to the top and hold it doesn't matter if you hold it all game only matters who holds it when the whistle blows.
Drug Wars - They have white blocks of wood sorry I mean cocaine spread all over the site. In cars, on shelves, in corners literally everywhere 20+ blocks between 2 floors. The site is 2 floors so 1 team is downstairs with their spawn and their base on opposite sides of that floor same for the other team upstairs. You are only allowed to carry 1 block at a time and take it back to your base. You can raid the enemy base so defence is important as well as exploration to find blocks. Winner is the team with the most blocks when the whistle blows.
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Post by hunter on Oct 28, 2019 6:31:37 GMT
I like when they start the day with Infection, which we haven't seen for a while. A couple of marshals tape up and start hunting the untaped players. Once you're hit, you go and get taped up and join the infected team.
Why? Because it gets everyone playing quickly, and should in principle result in a more even split of players than a split at the briefing ramp which can result in a lot of rentals or first timers being put on one side just due to where they're standing.
I agree with Domination and Drug Wars because you can choose a role that suits: camping a point / base, or pushing out. In both cases you've got a fair chance of actually finding an objective and contributing to the win if you go looking.
Modes that I enjoy less are VIP escort / hostage rescue / find the McGuffin. Because quite often you never even get to see the objective, or know where it is, and it just turns into random ball slinging where most players aren't actually contributing to the game mode.
Anything with spawn clocks can die in a fire.
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Post by magnum on Oct 28, 2019 6:35:05 GMT
drug wars sounds pretty cool, one of our locals runs a domination game but the site layout basically means it almost always ends in stalemate.
personally i'm a fan of push style games, without any kind of respawn flag just a simple 30 steps back or 1 life per zone. can make for some epic frantic defence moments, keeps the game flowing, and you don't feel so bad about losing when the game rules are biased so just concentrate on putting in a good fight.
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